ddgi_probes_dbg.h
cross platform rendering playgroundsrc/passes/ddgi/ddgi_probes_dbg.h
430 B#pragma once
#include "ddgi_trace.h"
#include "passes/fg.h"
#include "shaders/renderer_types.h"
struct FrameData;
struct RenderData;
struct Pipelines;
namespace ddgi_probes {
void record(
rhi::Device &device,
Pipelines &pipelines,
rhi::ShaderCompiler &sc,
FrameGraph &fg,
ImageHandle main,
ImageHandle depth,
ddgi_trace::Resources &res,
DebugViewMode *debug_mode
);
} // namespace ddgi_probes