ddgi_relocate.h
cross platform rendering playgroundsrc/passes/ddgi/ddgi_relocate.h
240 B#pragma once
#include "ddgi_trace.h"
#include "passes/fg.h"
struct FrameData;
namespace ddgi_relocate {
void record(
rhi::Device &device, Pipelines &pipelines, rhi::ShaderCompiler &sc, FrameGraph &fg, ddgi_trace::Resources &res
);
}