ddgi_relocate.h

cross platform rendering playground

src/passes/ddgi/ddgi_relocate.h

240 B
#pragma once

#include "ddgi_trace.h"
#include "passes/fg.h"

struct FrameData;

namespace ddgi_relocate {
void record(
    rhi::Device &device, Pipelines &pipelines, rhi::ShaderCompiler &sc, FrameGraph &fg, ddgi_trace::Resources &res
);
}