pass_frustum_debug.h
cross platform rendering playgroundsrc/passes/debug/pass_frustum_debug.h
412 B#pragma once
#include "backend/rhi.h"
#include "renderpass.h"
class FrustumDebugPass : public RenderPass {
public:
FrustumDebugPass(RenderPassDesc *ctx, rhi::RenderPipeline &pipeline);
~FrustumDebugPass() override;
void render() override;
void resize() override;
const char *name() const override {
return "FrustumDebug";
}
private:
rhi::RenderPipeline &pipeline;
};