#include "ssr.h"
#include <cstring>
#include "pipelines.h"
#include "renderer.h"
#include "shaders/renderer_types.h"
namespace ssr {
Resources create(FrameGraph &fg) {
Resources out;
out.output = fg.add_image({
.desc = {.format = rhi::ImageFormat::RGBA16_FLOAT},
.name = "fg/ssr/output",
.lifetime = Lifetime::Transient,
.size_class = SizeOp::Swapchain,
.view = {.type = rhi::ImageViewType::Sampled},
});
return out;
}
void record(
rhi::Device &device,
Pipelines &pipelines,
rhi::ShaderCompiler &sc,
FrameGraph &fg,
Resources &res,
ImageHandle color,
ImageHandle depth,
ImageHandle normal,
ImageHandle hiz
) {
rhi::ComputePipelineDesc pd;
pd.device = &device;
pd.set_shader(sc, "src/passes/ssr/ssr.slang", "csMain");
rhi::ComputePipeline &pipeline = pipelines.add_compute("SSR", pd);
auto &builder = fg.add_pass("SSR");
builder.read(color, rhi::ResourceState::TextureSampleNonFragment);
builder.read(depth, rhi::ResourceState::TextureSampleNonFragment);
builder.read(normal, rhi::ResourceState::TextureSampleNonFragment);
if (hiz.is_valid()) {
builder.read(hiz, rhi::ResourceState::TextureSampleNonFragment);
}
builder.write(res.output, rhi::ResourceState::StorageReadWrite);
// Whole-image storage view resolved once per compile(); execute only reads.
res.storage_view = fg.request_extra_view(res.output, false);
builder.execute([=, &pipeline](PassContext &ctx) {
rhi::set_pipeline(ctx.cmd, pipeline);
SsrPushConstants pc{};
pc.color = (u32)ctx.view(color);
pc.depth = (u32)ctx.view(depth);
pc.normal = (u32)ctx.view(normal);
pc.output = (u32)ctx.view_extra(res.storage_view);
pc.frame = (u64)ctx.render_data->frame_ubo_view[ctx.frame_index].slot;
pc.width = ctx.render_width;
pc.height = ctx.render_height;
pc.max_dist = 50.0f;
pc.thickness = 0.005f;
pc.max_steps = 64;
pc.stride = 50.0f / 64.0f;
{
static_assert(sizeof(pc) <= 128, "push constants exceed global 128B range");
char pc128[128] = {};
std::memcpy(pc128, &pc, sizeof(pc));
rhi::set_constants(ctx.cmd, pipeline, rhi::ShaderStage::ALL, sizeof(pc128), pc128);
}
u32 gx = (ctx.render_width + 7u) / 8u;
u32 gy = (ctx.render_height + 7u) / 8u;
if (gx > 0 && gy > 0) {
rhi::dispatch(ctx.cmd, gx, gy);
}
});
}
} // namespace ssr